So, I’m playing a single player RPG. Like lots of people, I need to talk to everyone and I need to collect every bit of trash. I need to complete all the side quests and I need to do ALL THE THINGS. It’s compulsive. I literally cannot enjoy playing any other way.
In Skyrim, for example, I religiously looted every one of the tens of thousands of urns, containing random worthless junk, wherever I went. In games like KOTOR or Dragon Age, I have never and will never experience the wonderful writing and acting, or differences in story, associated with killing Juhani or arguing with Leliana to the point that she leaves.
Whilst I tend to typically play the “good guy,” hence no fighting with Leliana, the reason I don’t do these things is not because I don’t want to be evil. It’s because I can’t stand the idea that I will miss out on content.
Im KOTOR 2, where your alignment dictates whether you recruit Mira or Hanharr, I could play either and do either. However I could never kill Juhani, even if I played Dark Side, because that would mean having slightly less content. Hell, I hardly ever used her in my team, so it was only conversations on the ship I would be missing out on, but still I couldn’t do it.
This has always intrigued me as I have pondered what it is that I actually enjoy about games, or at least about single player games. Going back to Skyrim, I played to the point of abject boredom and ended up not finishing the major quest lines in that game as a result. I became despondent as I constantly fast travelled to various vendors to sell my junk and free up some carry weight. I got bored of clearing every single cave and tower, whether I needed to or not, because it irritated me to have to run past them. Hell, it irritated me that I would have to leave them ‘undiscovered’ as I zig zagged all over the map, from one nearby point of interest to another. The world map itself, featuring those locations that I had actually discovered, became more like a to-do list than a map.