Posts Tagged ‘MMOs’

Gaming and Self-esteem – Part 2

A lot of research done on gaming is focused on its harmful effects. Our self-esteem and social life is known to suffer especially from MMOs. So why do people want to game? Are we simply satisfying our human, self-destructive nature by doing so? Or is it just maybe possible that gaming can have positive effects on its “victims”?  Could it help us better our image of ourselves?

Last week I wrote an article regarding some research done by Barmy on the connection between online gaming, self-esteem and escapism. If you haven’t read it yet, you can do so here. After looking closer at this subject and discussing it further with Barmy a lot of thoughts came to me. In this part two of the article I will explore these questions and reflect deeper on my own ideas about gaming and how it relates to self-esteem.

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Gaming and Self-esteem

In this two part article I will be looking at the effects of gaming on self esteem. We’ll start by looking closer at some research into the subject. How does self-esteem tie in with escapism? How are these two effected by our motivations (achievement, social and immersion) to play? How does self esteem differ between healers, tanks and DPS? Let’s explore these questions.

I recently came across the results of a study made by a fellow gamer. I was instantly intrigued by what I read and a friend of mine was kind enough to get me into contact with the researcher himself. If you, like me, are a SWTOR player, you might know him as “Barmy” from The Red Eclipse. Barmy studied psychology at the University of Derby where he wrote his dissertation “Escaping Reality into Fantasy: Online Survey Design Examining Self-esteem and Escapism In Relation To Internet Gaming Disorder and Motivation to Play.” The study utilised an online survey design that investigated multiple variables: general demographics, gamer demographics, motivation for playingInternet gaming disorder test (Pontes & Griffiths, 2014)escapism scale (Stenseng, 2009) and a self-esteem scale (Rosenberg, 1965).

Demographic:
Amongst the gamers who partook in the survey the…

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