The first game I ever played was Pong. It was 1978, and I was twelve years old. My father worked for the Ford Motor Company and flew a lot between Dagenham (Essex, UK) and Detroit, and on one particular trip he arrived home with an Atari 2600. That’s when everything changed. After that it was the ZX81, then the BBC B and an Amiga. The first pay cheque my boyfriend earned after graduating University went on buying a 386 PC with a copy of Indiana Jones and the Fate of Atlantis. Nearly thirty years on we’re still married, and gaming is a part of everyone’s lives in this house: my 14 year old son and 10 year old daughter are playing Trove together as I type this article.
However, these days I spend quite a lot of time in Azeroth playing World of Warcraft, and that’s what I’ll be talking about during my tenure here.
The MMO was bought initially in order to help me through long nights breast feeding the youngest, and in the end it saved me from myself, after I was diagnosed with Post Natal Depression. It became a space where I could allow myself to just kick back and relax, and evolved into something more significant as time went on: becoming a GM in a small but committed Guild gave me confidence in the virtual world where none existed in reality. It was a vital first step back on a road to recovery which pushed me to write daily as a means of helping to rationalise how I felt and to deal with the issues I had. In February 2016 I will celebrate seven years of my Warcraft Blog. I know that without this particular game in my life, I’d not be the person I now am.
It’s odd when people ask me to describe the journey I’ve had with games since those early days. Being a woman in what was back then very much a man’s world was always difficult, especially when I could make my 10p last longer in a Galaxians machine than most boys my age.